Elves

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High Elves

Players Handbook Elves, such as Sero Flek. See also: Fuckin' Elves High Elven lands are situated to the south of the Golden Peninsula, in dense forests, and consists greatly of tree cities augmented with powerful magical defenses, the secrets to which have been lost to time. They are fairly withdrawn as a race, with the exception of the city of Eldaras, one of the Golden Nation cities.

Wild Elves

As Wild Elves in the SRD. Wild Elves are a seldom seen race of unknown lands even more closely aligned to nature than their kin.

Desert Elves

As High Elves, except: +2 Dexterity, -2 Charisma. Desert Elves are hardier than their kin, but less pleasant. Desert elves receive the Martial Weapon Proficiency feats for the scimitar, rapier, and shortbow (including composite shortbow) as bonus feats. +2 racial bonus on Handle Animal and Ride checks No racial bonus on Listen checks. Heat Endurance: +4 racial bonus on Fortitude saves made to resist the effects of hot weather. Desert Elves are the Xenophobic residents of the southern Goblin Wastes and northern Saement Desert.

Grey Elves

Participants in the Second Age war against the Mind Flayers allied with Dwarves and High Elves (and won); later participants in a war AGAINST Dwarves and High Elves (and lost).

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